New Year, New Curriculum | Improv As Improv Does Best

With its focus on characters interacting, Help Desk games are perhaps the rubric most conducive to Zoom. As such, I found myself hewing much more closely to my typical Help Desk curriculum this class. The biggest hurdle came in navigating Pivots and Split Screens. Appearing on a Zoom screen it’s certainly not easy to “tag…

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Zoom In On To The Ether

The Patterns & Games class where we go over To The Ether games is always my favorite. This time was virtually no different. Understanding the atomic structure of patterns can help a group collaboratively build evolving molecules which combine into complex compounds.  Patterns that facilitate game play can be defined by three “moves.”  A “move”…

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Zoom In On One Person Scenes

Agreement is awesome. Don’t you think. In class number two, we focus on that first of our 4 Key Lessons: Seek Symmetries. Bringing characters into group games brings new opportunities for chaos.  Simplifying character-based group scenes with balanced stage pictures and shared emotional perspectives can help a team confidently navigate the chaos.  Here’s how we…

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New Year, New Curriculum | Improv As Improv Does Best

It’s 2020, my friends. And my curriculum needed to get with the times. Goodbye, Dukes Of Hazzard. Goodbye, s/he, his/her, him/her, etc. 2020 brings new exercises, new insights, and new clarifications for teaching. Links have been updated on the Class Materials page, but they’re also here. Enjoy! Intro to Improv Curriculum 2020 (PDF)Character & Relationship Curriculum 2020 (PDF)Patterns…

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